![]() Also having nudity, pornographic, racist or any other extremely offensive content in your skin is not allowed. ![]() Let's get right down to the facts so we can move on to actually making and using custom skins. Each car in LFS is a 3D model with a texture "wrapped" around it.In the case of LFS that texture is a JPG file, this image format was developed for use on the Internet and is therefore very common. LFS skins are JPG files, nothing any more complicated than that. Every decent (and many poor) graphics and paint programs support the JPG format.This makes skinning very easy in LFS because anyone can have a go. JPG images are easy to create and edit, and they use compression to reduce file size, helping to improve performance by minimising the load on PC harware resources. LFS contains default skins which can be "painted over" in your favourite paint or graphics program, and saved as skins in JPG format for use in LFS.That's as simple as skinning really can be. You can find the default skins in your LFS/data/skins folder. ![]() Look for the plain white skins with no design on them. LFS skins have a special naming prefix for each car, you will notice this prefix in the skin name, for example: FZR_DEFAULT.jpg.The FZR_ prefix must be used for FZR cars if you want the game and LFS World to handle the textures (skins) properly. Apart from this technical reason, it makes good sense to have everyone using the same naming convention for skins. Ok this is really basic, but if you are new to skinning this will get you started: All cars each have their own 3-letter filename prefix followed by an underscore, check your skins folder and you will see how it works. Launch your graphics or paint program (recommended: Paint Shop Pro, Photoshop.Go to file/ open, browse to your LFS/data/skins folder and choose a default skin (plain white) for the car you wish to paint.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |